Terminator: The Sarah Connor Chronicles, an astonishingly good television adaptation of the beloved Terminator franchise, was canceled after the completion of its 2009 second season, right on a cliff-hanger. Fans rejoiced when it was picked up in syndication by the Syfy, a network known for producing its own shows and movies.
Word quickly spread that the series would finally get the conclusion that it so rightfully deserved, but it was not to be. After just a few weeks on the air in syndication, the network has pulled the plug. According to the show, Skynet was to begin its attack on humanity yesterday. Perhaps this is the first wave?
Remember when video games were all 2D and pixelated? I sure do!
Battlefield 3 will be released later this year, and as the following twelve-minute gameplay trailer shows, it brings a new level of realism to lighting, textures, character movement, and destruction physics. This is going to be awesome!
Note: The following video is actual gameplay, not a cutscene or a pre-rendered movie.
I have finally re-entered the world of console gaming, and have been playing quite a few Xbox 360 games lately, though I have to say that I spend most of my game time on Bad Company 2. With that said, I’ve seen my fair share of glitches (bullets magically curving around corners, floating snipers, entering a building only to be teleported to another), but I sure do miss the crazy glitches of the old days.
Goldeneye 007 launched on the Nintendo 64 in 1997, and many will agree that it revolutionized the first person shooter genre, but it also happens to feature my favorite glitch of all time. The glitch featured in the video below could be caused by tiling the cartridge during play, or even a random bit of dust. It’s hard to describe, so just watch and enjoy. 🙂
Can you imagine if you saw that during an online multiplayer match in a modern FPS? Glitches: they don’t make them like they used to.